Increases the Critical Rate of ally monsters in the Arena by 33%.
Attacks the enemy to decrease the Attack Bar by 20% with a 50% chance. If the Attack Bar was not decreased, increases the Attack Bar of the ally with the highest Attack Bar by 10%.
Removes 1 harmful effect on all allies and recovers their HP by 20%. In addition, increases the Attack Bar of all allies by 15% if no harmful effects were removed.
Attacks all enemies 3 times to block them from removing harmful effects for 1 turn. If the total damage enemies received during battle is greater than or equal to that of the allies, each hit decreases their Defense and Attack Speed for 2 turns. Otherwise, each hit leaves a Branding effect and grants Silence for 2 turns.
⚠️ No Data Available
There are no replays for Justice (Light) matching the current filters.
Try adjusting your filters (season, rank, dates) to see data for this monster.
⚠️ No Data Available
There are no matchup stats for Justice (Light) matching the current filters.
Try adjusting your filters (season, rank, dates) to see data for this monster.